There was a time in my life where I balanced work, playing in the Rainbow Six Siege Pro League, and looking after a kid.
I didn’t make any money off of Pro League back then, but I loved the competition. The money came from my job at a biopharmaceutical company, where I’d head off to work at 11PM every day.
Initially, I played on console, but they dropped it so I had to switch over to PC. I found a team, we played through the Challenger League and reached the Pro League.
Qualifying for Brazil was the most memorable moment in my Rainbow Six career so far. We came from Xbox. There were a few teams that came from there and there was one team that adapted pretty quickly: Elevate.
After my first Pro League, we placed dead last. The following season we made a couple of changes, and with the new meta, things worked out for us.
Nobody thought we could ever make it. We weren’t looked at as a good team at the time. We just grinded every day. The only team we lost to was Evil Geniuses. This was last year.
The shitty thing was that we had to play a Brazilian team in their home nation.
They could practice every day in their own bootcamp, but when we got there, we could only play on match day. The first map was close – if we switched things up we could have won. The next map we lost 5-0.
Maybe if we had won that first game,things could have panned out differently. The third map in the series was one of our best, and that’s something we were banking on after the loss in map one, but the series just got away from us.
This year’s Pro League we placed 5-6th.
We went into the season with a new member, but despite that confidence was high and the team was playing well. Even a loss to Noble on the first day didn’t knock us down too much, and we responded with a victory over Rogue. Everything was going to plan.
It didn’t last. After the games against Rogue, Spacestation Gaming, and Evil Geniuses, the season just went downhill.
We managed to redeem ourselves with a good run at the qualifiers for the Six Major Paris 2018. Undefeated all the way up to the grand final…which we lose 0-3.
Despite the turnaround, the season hadn’t been good enough, and a roster change needed to happen.
In the second split, we turned things up but it was best-of-ones… things happen.
We didn’t make the cut because of a disappointing first split.
U.S. Nationals was announced a few months ago with individual qualifiers. We made every single final and also lost every single one. We just shit the bed every time.
The very last qualifier was do or die, and you can imagine that our confidence in finals wasn’t exactly great at that point. Thankfully, we managed to pull it together and finally get our spot with a 2-0 win.
I wouldn’t say we were nervous in those finals, we just weren’t prepared and didn’t show up in the way I knew we could. We didn’t really prepare much for the qualifiers as the Pro League was still going on. It took a toll on us.
I get it, though. If you want this game to get as big as the likes of Counter-Strike: Global Offensive then there’s going to be multiple leagues and events. You have to be able to allocate your time properly and give each of them the right amount of preperation, which is something we hadn’t learned yet.
I just blame it on us for not taking it as seriously as Pro League – it had a larger prize pool and we were so close to making LAN this season. The standings were so close and we were just two small mistakes away from making it.
Now that we’ve qualified for U.S. Nationals, it’s a big deal for us.
We’ve got a new fifth so we just need to grind more. Spacestation Gaming is the first team we’ll play at the event, and even though they placed above us in the Pro League, I think we’ll be alright.
It’d be the pinnacle of my career as I haven’t won an event yet. It’s only North American teams but to be able to call myself one of the best players in the region.
That’d be a highlight.
Photo Credit: Vandal, Dreamhack, Mousesports